Hello, I looked forward when I saw new version and integrate it immediately. Unfortunately my application crashes in reportLeaks. I tried to also compile library from sources but without success to solve the crash. I setup exactly the same compiler options to compile VLD as I use for my project. The crash is there only when I link my debug project with release version of VLD. If I link to debug version of VLD, then it seems to work.
My project consist from several DLLs and single EXE - the EXE and some of the DLLs use MFC library, some DLLs are just ordinary DLL without MFC.
Environment: Visual Studio 2013 Update 5
The crash callstack:
My project consist from several DLLs and single EXE - the EXE and some of the DLLs use MFC library, some DLLs are just ordinary DLL without MFC.
Environment: Visual Studio 2013 Update 5
The crash callstack:
> vld_x64.dll!VisualLeakDetector::reportLeaks(heapinfo_t * heapinfo, bool & firstLeak, Set<blockinfo_t *> & aggregatedLeaks, unsigned long threadId) Line 1834 C++
vld_x64.dll!VisualLeakDetector::ReportLeaks() Line 2393 C++
vld_x64.dll!VisualLeakDetector::~VisualLeakDetector() Line 626 C++
[External Code]
vld_x64.dll!DllEntryPoint(HINSTANCE__ * hinstDLL, unsigned long fdwReason, void * lpReserved) Line 281 C++
[External Code]
Also 32bit version seems to work - I have crashes only when compiled with 64bit and when I close the application.