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Channel: Visual Leak Detector for Visual C++ 2008-2015
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Created Unassigned: GDI+ object leaks went undetected [10627]

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VLD is awesome. Still I can't it to report leaks from GDI+ objects. For example, simply doing this:

```
Gdiplus::GraphicsPath* p = new GraphicsPath;
```

This won't cause any report, altough it's a major GDI+ object leak. As it seems, GDI+ uses an internal function GdipAlloc (overriding *new*) and HeapAlloc. Maybe it's own override of the new operator it's the problem.

Thanks and keep up the good work.



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