VLD is awesome. Still I can't it to report leaks from GDI+ objects. For example, simply doing this:
```
Gdiplus::GraphicsPath* p = new GraphicsPath;
```
This won't cause any report, altough it's a major GDI+ object leak. As it seems, GDI+ uses an internal function GdipAlloc (overriding *new*) and HeapAlloc. Maybe it's own override of the new operator it's the problem.
Thanks and keep up the good work.
```
Gdiplus::GraphicsPath* p = new GraphicsPath;
```
This won't cause any report, altough it's a major GDI+ object leak. As it seems, GDI+ uses an internal function GdipAlloc (overriding *new*) and HeapAlloc. Maybe it's own override of the new operator it's the problem.
Thanks and keep up the good work.